LUKE DIRSUWEI
Robotics & Simulation Engineer | C++ |
Unreal Engine Developer | Real-Time Systems

PROFILE
I'm a simulation and game developer who takes pride in turning ambitious ideas into immersive, production-ready and profitable experiences.
With a Bachelor of Computer & Information Sciences, I specialize in architecting large-scale, modular systems that are robust, scalable, and engaging. Over the past three years I've consistently delivered complex solutions ahead of schedule — transforming client visions into polished products that exceed expectations and make stakeholders say “this is way better than we imagined.”
I bring a strong balance of deep technical excellence, strategic thinking, and leadership. I'm known for my integrity, clear communication, and ability to keep big, complex projects moving smoothly. I enjoy working solo and as part of a team.
My passion lies in creating things that feel new and alive — experiences people haven't seen before, built with Unreal Engine, robotics, AI, multiplayer systems, and full-stack infrastructure. I enjoy using these skills to help companies achieve their goals.
TOP TECHNICAL SKILLS
Game Development
Robotics/Embedded
AI/Machine Learning
Mobile Development
Web/API Development
Cloud Development
Databases
Version Control
TOP PROJECTS






LINK DISC GOLF
- •Leading the development of a disc golf simulator with Bluetooth device integration
- •Architected gameplay systems supporting single-player, local/online multiplayer, and live community events
- •Took the product from initial concept and POC to MVP and alpha release as a solo developer
- •Transitioned the project from a solo effort to a production-ready team environment


NAACAM SHOW 2025
- •Two Fanuc CRX-25ai Cobots with TVs creating moving portal displays
- •Digital twins in Unreal Engine following real-time movements
- •Technical implementation for Wirk/S4/Fanuc automotive industry showcase
- •Achieved solo





G20 SUMMIT NMB
- •Unreal Engine project with AI NPC (LLM) virtual tour guide
- •Showcases heritage sites, culture, wildlife, and tourist activities
- •Speak into the mic and the AI NPC reacts, providing a personalized tour based on your questions
- •Responsible for all Unreal Engine technical implementation


NMB BUSINESS CHAMBER
- •Unreal Engine virtual factory tour for Nelson Mandela Bay Business Chamber banquet
- •Showcases S4 automotives and Wirk's capabilities
- •Highlights company vision, industry goals and connect with potential clients
- •Achieved solo


SMART HYDRO
- •Research project for AI-controlled hydroponic farming systems
- •Arduino programming and wiring for farm automation
- •Responsible for Google Maps integration, account management, and Arduino wiring
- •One of four university students selected

APPLICANT PORTAL
- •Internal hiring portal for new applicants
- •Responsible for code review section with in-browser IDE
- •Worked as part of a team
WORK EXPERIENCE
Intermediate Software Developer
Wirk
Nelson Mandela Bay
2025 - PresentCurrent
Junior Software Developer
Wirk
Nelson Mandela Bay
2024 - 2025
Research Assistant
Smart Hydra project for PhD thesis
2023
Head Bartender
The Plantation & The Boma
Port Elizabeth
2021 - 2023
Bartender, Waitron
The Plantation & The Boma
Port Elizabeth
2017 - 2020
EDUCATION
Bachelor of Computer & Information Sciences in Application Development
Varsity College
Nelson Mandela Bay • 2021 - 2023
Matric Certificate
Grey High School
Nelson Mandela Bay • 2019
GET IN TOUCH
Interested in working together? Let's connect.